Product Details
Card Number / Rarity:20/114 / Holo Rare
Card Type / HP / Stage:Fire / 130 / Stage 2
Attack 1:[RR] Flare Blitz (12)Discard all Fire Energy attached to this Pokemon.
Attack 2:[RR] Flare Up (200)If you have fewer than 10 Fire Energy cards in your discard pile, this attack does nothing. Shuffle 10 Fire Energy cards from your discard pile into your deck.
Weakness / Resistance / Retreat Cost:Wx2 / None / 1
Product Details
Card Number / Rarity:70/114 / Rare
Card Type / HP / Stage:Metal / 150 / Stage 1
Attack 1:[2] Counter HeadDuring your opponent's next turn, if this Pokemon is damaged by an attack (even if this Pokemon is Knocked Out), put damage counters on the attacking Pokemon equal to the damage done to this Pokemon.
Attack 2:[2MM] Fortress of Rage (100+)This attack does 10 more damage for each of your Benched Pokemon that has any damage counters on it.
Weakness / Resistance / Retreat Cost:Rx2 / P-20 / 4
Product Details
Card Number / Rarity:73/114 / Holo Rare
Card Type / HP / Stage:Metal / 140 / Stage 2
Card Text:Ability — Heavy BumperAny damage done to this Pokemon by an opponent's attack is reduced by 10 for each Colorless in your opponent's Active Pokemon's Retreat Cost (after applying Weakness and Resistance).
Attack 1:[1MM] Gear Spinner (70)During your next turn, this Pokemon's Gear Spinner does 70 more damage (before applying Weakness and Resistance).
Weakness / Resistance / Retreat Cost:Rx2 / P-20 / 3
Product Details
Card Number / Rarity:74/114 / Rare
Card Type / HP / Stage:Metal / 120 / Basic
Attack 1:[M] Quick GuardPrevent all damage done to this Pokemon by attacks from Basic Pokemon during your opponent's next turn. This Pokemon can't use Quick Guard during your next turn.
Attack 2:[MM] Revenge Blast (30+)This attack does 30 more damage for each Prize card your opponent has taken.
Weakness / Resistance / Retreat Cost:Rx2 / P-20 / 2
Product Details
Card Number / Rarity:59/114 / Rare
Card Type / HP / Stage:Fighting / 90 / Stage 1
Card Text:Ability — Poison EnzymePrevent all damage done to this Pokemon by attacks from your opponent's Poisoned Pokemon.
Attack 1:[1F] Poison Jab (50)Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.
Weakness / Resistance / Retreat Cost:Px2 / None / 2
Product Details
Card Number / Rarity:100/114 / Uncommon
Card Type / HP / Stage:Item / /
Card Text:Look at the bottom 7 cards of your deck. You may reveal an Anorith you find there and put it onto your Bench. Shuffle the other cards back into your deck.
Product Details
Card Number / Rarity:32/114 / Rare
Card Type / HP / Stage:Water / 140 / Stage 2
Attack 1:[1W] Ultimate Blade (40)If the damage from this attack reduces your opponent's Active Pokemon's HP to 60 or less, that Pokemon is Knocked Out.
Attack 2:[1WW] Pike (90)This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness / Resistance / Retreat Cost:Gx2 / None / 2
Product Details
Card Number / Rarity:37/114 / Rare
Card Type / HP / Stage:Water / 120 / Stage 1
Attack 1:[2] Crunch (30)Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon.
Attack 2:[WWW] Melting FloeDiscard the top 3 cards of your deck. For each Water Energy you discarded this way, discard the top 3 cards of your opponent's deck.
Weakness / Resistance / Retreat Cost:Mx2 / None / 4
Product Details
Card Number / Rarity:98/114 / Uncommon
Card Type / HP / Stage:Item / /
Card Text:Look at the bottom 7 cards of your deck. You may reveal a Shieldon you find there and put it onto your Bench. Shuffle the other cards back into your deck.
Product Details
Card Number / Rarity:62/114 / Rare
Card Type / HP / Stage:Darkness / 70 / Basic
Attack 1:[D] Nightmare (10)Your opponent's Active Pokemon is now Asleep.
Attack 2:[1D] Damage PlayMove as many damage counters on your opponent's Active Pokemon as you like to any of your opponent's other Pokemon in any way you like.
Weakness / Resistance / Retreat Cost:None / None / 1
Product Details
Card Number / Rarity:42/114 / Rare
Card Type / HP / Stage:Lightning Grass / 90 / Stage 1
Attack 1:[1] Double ThreadThis attack does 30 damage to 2 of your opponent's Pokemon. Also apply Weakness and Resistance for Benched Pokemon.
Attack 2:[L] Electroweb (30)The Defending Pokemon can't retreat during your opponent's next turn.
Weakness / Resistance / Retreat Cost:Fx2 / M-20 / 1
Product Details
Card Number / Rarity:12/114 / Common
Card Type / HP / Stage:Grass / 40 / Basic
Card Text:Ability — Play BallWhen you play this Pokemon from your hand onto your Bench, you may put 3 Poke Ball cards from your discard pile into your hand.
Attack 1:[G] Ram (10)
Weakness / Resistance / Retreat Cost:Rx2 / None / 1
Product Details
Card Number / Rarity:11/114 / Holo Rare
Card Type / HP / Stage:Grass Darkness / 140 / Stage 2
Attack 1:[G] Wicked Wind (40)Until the end of your opponent's next turn, each Stadium or Pokemon Tool card in play has no effect. (This includes cards that come into play on that turn.)
Attack 2:[2] Extrasensory (60+)If you have the same number of cards in your hand as your opponent, this attack does 60 more damage.
Weakness / Resistance / Retreat Cost:Rx2 / None / 2
Product Details
Card Number / Rarity:18/114 / Common
Card Type / HP / Stage:Fire / 60 / Basic
Attack 1:[1] Scratch (10)
Attack 2:[1R] Ember (30)Flip a coin. If tails, discard a Fire Energy attached to this Pokemon.
Weakness / Resistance / Retreat Cost:Wx2 / None / 1
Product Details
Card Number / Rarity:101/114 / Uncommon
Card Type / HP / Stage:Tool / /
Card Text:Your turn does not end if the Pokemon this card is attached to becomes M Gardevoir EX.You may play as many item cards as you like during your turn (before your attack).
Product Details
Card Number / Rarity:86/114 / Holo Rare
Card Type / HP / Stage:Dragon / 150 / Stage 2
Attack 1:[2] Cruel Fang (40)During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance).
Attack 2:[1PD] Dark Burn (50x)Discard as many Darkness Energy attached to your Pokemon as you like. This attack does 50 damage times the amount of Darkness Energy you discarded this way.
Weakness / Resistance / Retreat Cost:Yx2 / None / 3
Product Details
Card Number / Rarity:86/114 / Holo Rare
Card Type / HP / Stage:Dragon / 150 / Stage 2
Attack 1:[2] Cruel Fang (40)During your opponent's next turn, any damage done by attacks from the Defending Pokemon is reduced by 40 (before applying Weakness and Resistance).
Attack 2:[1PD] Dark Burn (50x)Discard as many Darkness Energy attached to your Pokemon as you like. This attack does 50 damage times the amount of Darkness Energy you discarded this way.
Weakness / Resistance / Retreat Cost:Yx2 / None / 3
Product Details
Card Number / Rarity:89/114 / Uncommon
Card Type / HP / Stage:Colorless / 90 / Stage 1
Attack 1:[1] Raid (30+)If this Pokemon evolved from Meowth during this turn, this attack does 30 more damage.
Attack 2:[2] Fury Swipes (30x)Flip 3 coins. This attack does 30 damage times the number of heads.
Weakness / Resistance / Retreat Cost:Fx2 / None / 1
Product Details
Card Number / Rarity:84/114 / Common
Card Type / HP / Stage:Dragon / 60 / Basic
Attack 1:[1] RoarYour opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.
Attack 2:[PD] Headbutt Bounce (20)
Weakness / Resistance / Retreat Cost:Yx2 / None / 2
Product Details
Card Number / Rarity:71/114 / Common
Card Type / HP / Stage:Metal / 50 / Basic
Attack 1:[M] Disorderly Flip (10x)Flip 4 coins. This attack does 10 damage times the number of heads.
Weakness / Resistance / Retreat Cost:Rx2 / P-20 / 2